Mark a survey and Inform Staff
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ACT: AcademicSuccess: Again: Attitude: Competitive: Creativity: ExCuricular: FAttitude1: FAttitude2: FAttitude3: FAttitude4: FAttitude5: FAttitude6: FacultyAcc: Friendly: FromArea: FundingUse: Gender: GradYear: Grounds: Intellect: Maint: MindExpect: MindUse: Programs: SAT: SAttitude1: SAttitude2: SAttitude3: SAttitude4: SAttitude5: SAttitude6: SAttitude7: SAttitude8: Safety: Social: Standing: SurroundingCity: TAclasses: USE_THIS_DATA: Usefulwork: Worth: No/invalid Email Address left I graduated from Collins College in 2006 with a Bachelor of Arts Degree in Game Design. Before graduating I had three job offers for a position as a Quality Assurance Tester. Instead I chose to be a Freelance Graphic Artist, which later landed me an in-house position full time. I now handle all our marketing needs. The coursework is very challenging and you have a lot to learn, so you need to be prepared and pay attention if you want to succeed. The instructors are legit and know what they're doing and articulate well i.e. David Pinter, Fred Boye, Hue Henry, Jon LeMond.It's funny because I look at the negative comments posted here and it reminded me of some of my classmates that sucked at the coursework, so all they do is complain. The good thing is most of these retards drop out so you don't have to deal with them that long.In order to be a good designer you have to naturally aspire to be creative, you can't teach someone to be creative. You either have it or you don't. All the negative posts here are from the no skill hacks that just plain suck and make excuses for everything. |
