The Memphis College of Art
The Memphis College of Art - Extra Detail about the Comment|
|Educational Quality||C||Faculty Accessibility||A|
|Useful Schoolwork||B||Excess Competition||A|
|Academic Success||B-||Creativity/ Innovation||C+|
|Individual Value||A+||University Resource Use||B|
|Campus Aesthetics/ Beauty||A+||Friendliness||B-|
|Campus Maintenance||B+||Social Life||C|
|Surrounding City||C-||Extra Curriculars||D|
|Describes the student body as:|
Friendly, Arrogant, Approachable
Describes the faculty as:
That said, I'm a digital media major, meaning I work in animation and cinema from day to day. Though the resources and classes are improving every year for my major, there simply isn't enough here to give you the working knowledge needed to be anything other than an independent filmmaker or a 2D animator with a slight knowledge of 3D. Visual Effects are strongly discouraged for a good lot of the cinema field. Using contemporary films for reference of anything in my field at this school is virtually unheard of. I get stuck in review committees at the end of the year that hardly even know we have a digital department.
I cannot say it enough, but don't go here if you want to get into a larger film company later on. You'll have to go to school elsewhere afterwards to make up for what you didn't learn. Likewise, we only have a couple classes in Maya, and nothing in 3ds Max. The editing program for film here is Final Cut. I could go on and on about things we don't have: like a motion capture studio, any kind of acting department, a props department, a green screen room… But I'll leave it there.
WAVING RED FLAG: If you want to be a graphic designer, do NOT go here. The graphic design department is largely hand skill oriented (not much digital work) and is said to be 10 years out of date.