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The Memphis College of Art

Major: Design Arts - Industrial Design/Graphic Design/etc (This Major's Salary over time)
Gender: FemaleThis person cares more about Surrounding City than the average student.
Intelligence:
Bright
ACT: 20
SAT:
Lowest Rating
Extra Curriculars D
Describes the student body mostly as:
Friendly, Arrogant, Approachable

Describes the faculty mostly as:
Friendly, Helpful

Highest Rating
Individual Value A+
How this student rated the school:
Educational QualityC Faculty AccessibilityA
Useful SchoolworkB Excess CompetitionA
Academic SuccessB- Creativity/InnovationC+
Individual ValueA+ University Resource UseB
Campus Aesthetics/BeautyA+ FriendlinessB-
Campus MaintenanceB+ Social LifeC
Surrounding CityC- Extra CurricularsD
SafetyA+
 
Okay, first of all, the campus here is great. The school couldn't have picked a better location to build. The main undergraduate building is located right in the middle of Overton Park, next to the zoo and about 20 feet from the small community stage known as Levitt Shell. The security guards here are 24 hours, friendly, and if you see them enough, they'll start calling you by name. This school is great for the normal arts like: painting, drawing, sculpture (especially awesome), etc. I've rarely heard anyone from those majors have any complaints about the school. That said, I'm a digital media major, meaning I work in animation and cinema from day to day. Though the resources and classes are improving every year for my major, there simply isn't enough here to give you the working knowledge needed to be anything other than an independent filmmaker or a 2D animator with a slight knowledge of 3D. Visual Effects are strongly discouraged for a good lot of the cinema field. Using contemporary films for reference of anything in my field at this school is virtually unheard of. I get stuck in review committees at the end of the year that hardly even know we have a digital department. I cannot say it enough, but don't go here if you want to get into a larger film company later on. You'll have to go to school elsewhere afterwards to make up for what you didn't learn. Likewise, we only have a couple classes in Maya, and nothing in 3ds Max. The editing program for film here is Final Cut. I could go on and on about things we don't have: like a motion capture studio, any kind of acting department, a props department, a green screen room... But I'll leave it there. WAVING RED FLAG: If you want to be a graphic designer, do NOT go here. The graphic design department is largely hand skill oriented (not much digital work) and is said to be 10 years out of date.
 
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